Bugger
A downloadable game
LORE:
So, You are a poor scientist!
You developed a new Battle Droid, but it's very experimental. To find it's vulnerabilities, You're using your only room, randomly arranging boxes, stylized as furniture. Then, controlling a little bug, Your another ingenius machine, You try to reach vent in opposite side of room, while Droid is trying to defend it!
Also, your poverty testifies precisely to the fact that the bot does not always work correctly..
RULES, 1st PART:
Place as many objects as possible on the white space given to you - a room, gaining maximum points. Red objects give 1 point, green - 3, blue - 5. Keep in mind that they cannot be placed very close - there should be a small gap between the bodies. take / place the body - lkm, deselect the body - pkm, rotation - wheel (+ shift to slow down)
RULES, 2nd PART:
WASD - move
Shift + WASD - run
Space - jump
Space (holding in mid-air) - glide
Space (repeatedly, with moving towards wall) - climbing
The main goal is to get to the opposite side of the room. Into vent, to be percise. Bot will try to stop You. No guides to it's behaviour provided)
FROM (((AUTHORS))):
This game was made during 2(3) days GameJam - The Indie Tales Jam (10-11.07.2021) by two authors - CyanMARgh and gerrrard. The main reason of our participation is practice. We're new to Unity and either game making, so many things were done first time. And of course, far to be perfect.
Also, we had different ideas what to make.. so, two different approaches merged into.. this. You'll guess where is wall between them easily)
p.s.
was quite fun tho
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